From: Chuck Lever Date: Mon, 28 Aug 2006 08:15:48 -0400 SUNRPC: Support for RPC child tasks no longer needed The previous patches removed the last user of RPC child tasks, so we can remove support for child tasks from net/sunrpc/sched.c now. Signed-off-by: Chuck Lever Signed-off-by: Trond Myklebust --- include/linux/sunrpc/sched.h | 5 --- net/sunrpc/sched.c | 82 ------------------------------------------ 2 files changed, 0 insertions(+), 87 deletions(-) diff --git a/include/linux/sunrpc/sched.h b/include/linux/sunrpc/sched.h index 82a91bb..f399c13 100644 --- a/include/linux/sunrpc/sched.h +++ b/include/linux/sunrpc/sched.h @@ -127,7 +127,6 @@ struct rpc_call_ops { */ #define RPC_TASK_ASYNC 0x0001 /* is an async task */ #define RPC_TASK_SWAPPER 0x0002 /* is swapping in/out */ -#define RPC_TASK_CHILD 0x0008 /* is child of other task */ #define RPC_CALL_MAJORSEEN 0x0020 /* major timeout seen */ #define RPC_TASK_ROOTCREDS 0x0040 /* force root creds */ #define RPC_TASK_DYNAMIC 0x0080 /* task was kmalloc'ed */ @@ -136,7 +135,6 @@ #define RPC_TASK_SOFT 0x0200 /* Use so #define RPC_TASK_NOINTR 0x0400 /* uninterruptible task */ #define RPC_IS_ASYNC(t) ((t)->tk_flags & RPC_TASK_ASYNC) -#define RPC_IS_CHILD(t) ((t)->tk_flags & RPC_TASK_CHILD) #define RPC_IS_SWAPPER(t) ((t)->tk_flags & RPC_TASK_SWAPPER) #define RPC_DO_ROOTOVERRIDE(t) ((t)->tk_flags & RPC_TASK_ROOTCREDS) #define RPC_ASSASSINATED(t) ((t)->tk_flags & RPC_TASK_KILLED) @@ -253,7 +251,6 @@ struct rpc_task *rpc_new_task(struct rpc const struct rpc_call_ops *ops, void *data); struct rpc_task *rpc_run_task(struct rpc_clnt *clnt, int flags, const struct rpc_call_ops *ops, void *data); -struct rpc_task *rpc_new_child(struct rpc_clnt *, struct rpc_task *parent); void rpc_init_task(struct rpc_task *task, struct rpc_clnt *clnt, int flags, const struct rpc_call_ops *ops, void *data); @@ -261,8 +258,6 @@ void rpc_release_task(struct rpc_task * void rpc_exit_task(struct rpc_task *); void rpc_killall_tasks(struct rpc_clnt *); int rpc_execute(struct rpc_task *); -void rpc_run_child(struct rpc_task *parent, struct rpc_task *child, - rpc_action action); void rpc_init_priority_wait_queue(struct rpc_wait_queue *, const char *); void rpc_init_wait_queue(struct rpc_wait_queue *, const char *); void rpc_sleep_on(struct rpc_wait_queue *, struct rpc_task *, diff --git a/net/sunrpc/sched.c b/net/sunrpc/sched.c index 5c3eee7..015ffe4 100644 --- a/net/sunrpc/sched.c +++ b/net/sunrpc/sched.c @@ -45,12 +45,6 @@ static void rpciod_killall(void); static void rpc_async_schedule(void *); /* - * RPC tasks that create another task (e.g. for contacting the portmapper) - * will wait on this queue for their child's completion - */ -static RPC_WAITQ(childq, "childq"); - -/* * RPC tasks sit here while waiting for conditions to improve. */ static RPC_WAITQ(delay_queue, "delayq"); @@ -324,16 +318,6 @@ static void rpc_make_runnable(struct rpc } /* - * Place a newly initialized task on the workqueue. - */ -static inline void -rpc_schedule_run(struct rpc_task *task) -{ - rpc_set_active(task); - rpc_make_runnable(task); -} - -/* * Prepare for sleeping on a wait queue. * By always appending tasks to the list we ensure FIFO behavior. * NB: An RPC task will only receive interrupt-driven events as long @@ -933,72 +917,6 @@ struct rpc_task *rpc_run_task(struct rpc } EXPORT_SYMBOL(rpc_run_task); -/** - * rpc_find_parent - find the parent of a child task. - * @child: child task - * @parent: parent task - * - * Checks that the parent task is still sleeping on the - * queue 'childq'. If so returns a pointer to the parent. - * Upon failure returns NULL. - * - * Caller must hold childq.lock - */ -static inline struct rpc_task *rpc_find_parent(struct rpc_task *child, struct rpc_task *parent) -{ - struct rpc_task *task; - struct list_head *le; - - task_for_each(task, le, &childq.tasks[0]) - if (task == parent) - return parent; - - return NULL; -} - -static void rpc_child_exit(struct rpc_task *child, void *calldata) -{ - struct rpc_task *parent; - - spin_lock_bh(&childq.lock); - if ((parent = rpc_find_parent(child, calldata)) != NULL) { - parent->tk_status = child->tk_status; - __rpc_wake_up_task(parent); - } - spin_unlock_bh(&childq.lock); -} - -static const struct rpc_call_ops rpc_child_ops = { - .rpc_call_done = rpc_child_exit, -}; - -/* - * Note: rpc_new_task releases the client after a failure. - */ -struct rpc_task * -rpc_new_child(struct rpc_clnt *clnt, struct rpc_task *parent) -{ - struct rpc_task *task; - - task = rpc_new_task(clnt, RPC_TASK_ASYNC | RPC_TASK_CHILD, &rpc_child_ops, parent); - if (!task) - goto fail; - return task; - -fail: - parent->tk_status = -ENOMEM; - return NULL; -} - -void rpc_run_child(struct rpc_task *task, struct rpc_task *child, rpc_action func) -{ - spin_lock_bh(&childq.lock); - /* N.B. Is it possible for the child to have already finished? */ - __rpc_sleep_on(&childq, task, func, NULL); - rpc_schedule_run(child); - spin_unlock_bh(&childq.lock); -} - /* * Kill all tasks for the given client. * XXX: kill their descendants as well?